

1f3 import Wikitude SDK and add a video over example scene with Diplodocus marker.

For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Added two scripts to AR Camera Asset - PlayVideo (Script) with "Play Fullscreen" unchecked and Video Playback Tap Handler (Script) - (both found in Scripts folder) -Set Path (be sure video is in StreamingAssets folder with no subfolder) Log in. I don't know why the behavior of the objects changed suddenly. The video is just being projected on a cube and a 2d.

Quickly switch from games to emails to e-books, or get directions from VZ Navigator. 9 … Drop the video files into your Unity project. All videos I've tried were played successfully when I exported my Unity project alone with default settings and built it through Android Studio. However the native video player (exoplayer) is unable to play the video for some reason, I'll like to know if you were able to successfully play your video:) Here's how my code looks like If I'm setting my video position via Code (CSharp): player. frameCount * time) then the sync gap between video and audio is longer than using this code: Code (CSharp): player. Unity Video Player Not Working On Android.
